Educational Technology & Systems Architecture

DIGITAL EXHIBITION HALL

A curated suite of interactive educational modules and robust technical architectures. This repository bridges complex logical frameworks and immersive 3D simulations to demonstrate end-to-end digital learning product development.

// Curator & Architect: Nicholas S. Brasovan, PhD
EXHIBIT // 01

Proposition Proliferation

A real-time semantic truth tree parsing engine. This module translates deductive logic into a dynamic 2D visual structure, relying on robust C# algorithms to auto-scale UI constraints and evaluate semantic claims.

EXHIBIT // 02

Project SHRDLU

A modern 3D implementation of classic AI environment state management. Utilizing Natural Language Understanding (NLU) concepts to parse string arrays, evaluate the spatial reality of a Blocks World, and execute logical state changes.

EXHIBIT // 03

DataMakers 3000

An immersive telemetry simulator deployed as an active technical curriculum artifact. Directed live as a dynamic training workshop at The Children's Museum of Indianapolis, this installation focuses on end-to-end user enablement and gamified UI.

EXHIBIT // 04

The First Emperor

A multi-scene historical simulation mapping ancient philosophical texts into a sprawling, state-driven architectural environment. Demonstrates complex 3D asset pipelines, spatial optimization, and interactive narrative design.